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'''''[[47:3|47:3.11]]'''''    The [[center]] of the [[seven]] major [[circles]] of the ''first mansion world'' [[administration]] is occupied by the [[temple]] of the [http://nordan.daynal.org/wiki/index.php?title=Paper_48#48:3._MORONTIA_COMPANIONS Morontia Companions], the [[personal]] [[guides]] assigned to [[ascending mortals]]. These companions are the [[offspring]] of the [[local universe]] [[Mother Spirit]], and there are several million of them on the [[morontia]] worlds of [[Satania]]. Aside from those assigned as group companions, you will have much to do with the [[interpreters]] and [[translators]], the building custodians, and the excursion supervisors. And all of these companions are most [[co-operative]] with those who have to do with [[developing]] your [[personality]] [[factors]] of [[mind]] and [[spirit]] within the [[morontia]] [[body]].
 
'''''[[47:3|47:3.11]]'''''    The [[center]] of the [[seven]] major [[circles]] of the ''first mansion world'' [[administration]] is occupied by the [[temple]] of the [http://nordan.daynal.org/wiki/index.php?title=Paper_48#48:3._MORONTIA_COMPANIONS Morontia Companions], the [[personal]] [[guides]] assigned to [[ascending mortals]]. These companions are the [[offspring]] of the [[local universe]] [[Mother Spirit]], and there are several million of them on the [[morontia]] worlds of [[Satania]]. Aside from those assigned as group companions, you will have much to do with the [[interpreters]] and [[translators]], the building custodians, and the excursion supervisors. And all of these companions are most [[co-operative]] with those who have to do with [[developing]] your [[personality]] [[factors]] of [[mind]] and [[spirit]] within the [[morontia]] [[body]].
 
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<center>For lessons on the [[topic]] of '''''Morontia Bodies''''', follow [http://nordan.daynal.org/wiki/index.php?title=Category:Morontia_Bodies '''''this link'''''].</center>
 
'''''[[47:4|47:4.4]]'''''  A newly [[developed]] and suitably [[adjusted]] [[morontia]] [[body]] is acquired at the time of each advance from one ''mansion world'' to another. You go to [[sleep]] with the [[seraphic transport]] and [[awake]] with the new but undeveloped [[body]] in the [[resurrection]] halls, much as when you first arrived on [http://nordan.daynal.org/wiki/index.php?title=Paper_47#47:3_THE_FIRST_MANSION_WORLD mansion world number one] except that the [[Thought Adjuster]] does not leave you during these [[transit]] [[sleeps]] between the ''mansion worlds''. Your [[personality]] remains [[intact]] after you once pass from the [[evolutionary worlds]] to the initial mansion world.
 
'''''[[47:4|47:4.4]]'''''  A newly [[developed]] and suitably [[adjusted]] [[morontia]] [[body]] is acquired at the time of each advance from one ''mansion world'' to another. You go to [[sleep]] with the [[seraphic transport]] and [[awake]] with the new but undeveloped [[body]] in the [[resurrection]] halls, much as when you first arrived on [http://nordan.daynal.org/wiki/index.php?title=Paper_47#47:3_THE_FIRST_MANSION_WORLD mansion world number one] except that the [[Thought Adjuster]] does not leave you during these [[transit]] [[sleeps]] between the ''mansion worlds''. Your [[personality]] remains [[intact]] after you once pass from the [[evolutionary worlds]] to the initial mansion world.