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==Etymology==
 
==Etymology==
 
New [[Latin]], from [[Greek]], act or condition of standing, stopping, from histasthai to stand
 
New [[Latin]], from [[Greek]], act or condition of standing, stopping, from histasthai to stand
*Date: [http://www.wikipedia.org/wiki/18th_Century 1745]
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*Date: [https://www.wikipedia.org/wiki/18th_Century 1745]
 
<center>For lessons on the [[topic]] of '''''Stasis''''', follow [https://nordan.daynal.org/wiki/index.php?title=Category:Stasis '''''this link'''''].</center>
 
<center>For lessons on the [[topic]] of '''''Stasis''''', follow [https://nordan.daynal.org/wiki/index.php?title=Category:Stasis '''''this link'''''].</center>
 
==Definitions==
 
==Definitions==
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The term '''stasis''' (from [[Greek]] στάσις "a standing still") may refer to a [[state]] of [[stability]], in which all [[force]]s are [[equal]] and [[Polarity|opposing]], therefore they cancel out each other.
 
The term '''stasis''' (from [[Greek]] στάσις "a standing still") may refer to a [[state]] of [[stability]], in which all [[force]]s are [[equal]] and [[Polarity|opposing]], therefore they cancel out each other.
 
==Fiction==
 
==Fiction==
''Stasis'' (pronounced /ˈsteɪsɪs/), or hypersleep, is a [[science fiction]] [[concept]] akin to [http://en.wikipedia.org/wiki/Suspended_animation suspended animation]. Whereas suspended animation usually refers to a greatly reduced state of life [[processes]], stasis implies a complete cessation of these processes, which can be easily restarted or restart [[spontaneously]] when stasis is removed. Depending on the work of [[fiction]] in which it is depicted, stasis has particular properties useful to [[science fiction]] [[story]] lines.
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''Stasis'' (pronounced /ˈsteɪsɪs/), or hypersleep, is a [[science fiction]] [[concept]] akin to [https://en.wikipedia.org/wiki/Suspended_animation suspended animation]. Whereas suspended animation usually refers to a greatly reduced state of life [[processes]], stasis implies a complete cessation of these processes, which can be easily restarted or restart [[spontaneously]] when stasis is removed. Depending on the work of [[fiction]] in which it is depicted, stasis has particular properties useful to [[science fiction]] [[story]] lines.
    
A ''stasis field'' is a region where a stasis [[process]] is in [[effect]]. Stasis fields in fictional settings often have several common characteristics. These include [[infinite]] or near-infinite rigidity, making them "unbreakable objects", and a perfect or nearly-[[perfect]] [[reflective]] [[surface]]. Most science fiction plots rely on a [[physical]] device to establish this region. When the device is deactivated, the stasis field collapses; that is, the stasis effect ends.
 
A ''stasis field'' is a region where a stasis [[process]] is in [[effect]]. Stasis fields in fictional settings often have several common characteristics. These include [[infinite]] or near-infinite rigidity, making them "unbreakable objects", and a perfect or nearly-[[perfect]] [[reflective]] [[surface]]. Most science fiction plots rely on a [[physical]] device to establish this region. When the device is deactivated, the stasis field collapses; that is, the stasis effect ends.
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[[Time]] is often suspended in stasis fields. Such fields will thus have the additional property of protecting non-living [[materials]] from deterioration. This time dilation can be, from an in-[[universe]] [[perspective]], [[absolute]], so that something thrown into the field, has the field triggered, and after any length of time reactivated, would fly out as if nothing had happened. Storylines using such fields often have materials as well as living [[beings]] surviving thousands or millions of years beyond their [[normal]] lifetimes. This property also allows for such plot devices as booby traps, containing, for instance, a nuclear bomb. Once out of the stasis field the trap is sprung. In such a situation, it wouldn't do to let the protagonist see what is in the field, so in stories like this, the story line will not allow [[normal]] [[beings]] to see something protected by a stasis field.
 
[[Time]] is often suspended in stasis fields. Such fields will thus have the additional property of protecting non-living [[materials]] from deterioration. This time dilation can be, from an in-[[universe]] [[perspective]], [[absolute]], so that something thrown into the field, has the field triggered, and after any length of time reactivated, would fly out as if nothing had happened. Storylines using such fields often have materials as well as living [[beings]] surviving thousands or millions of years beyond their [[normal]] lifetimes. This property also allows for such plot devices as booby traps, containing, for instance, a nuclear bomb. Once out of the stasis field the trap is sprung. In such a situation, it wouldn't do to let the protagonist see what is in the field, so in stories like this, the story line will not allow [[normal]] [[beings]] to see something protected by a stasis field.
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The primary use of stasis fields is [[essentially]] the same as [http://en.wikipedia.org/wiki/Suspended_animation suspended animation]: to let passengers and cargoes (normally of spacecraft) avoid having to [[experience]] extremely long periods of time by "skipping over" large sections of it. They may also be used (such as in tTe Night's Dawn Trilogy) as protection against the effects of extreme acceleration.
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The primary use of stasis fields is [[essentially]] the same as [https://en.wikipedia.org/wiki/Suspended_animation suspended animation]: to let passengers and cargoes (normally of spacecraft) avoid having to [[experience]] extremely long periods of time by "skipping over" large sections of it. They may also be used (such as in tTe Night's Dawn Trilogy) as protection against the effects of extreme acceleration.
    
There are real [[phenomena]] that [[cause]] time dilation similar to a stasis field's. [[Velocity]] near [[Speed of light|light speed]] or a [[powerful]] [[gravitational]] field will cause [[time]] to [[progress]] more slowly. However, there is no known [[theoretical]] way to cause such time dilation [[independent]] of these conditions.
 
There are real [[phenomena]] that [[cause]] time dilation similar to a stasis field's. [[Velocity]] near [[Speed of light|light speed]] or a [[powerful]] [[gravitational]] field will cause [[time]] to [[progress]] more slowly. However, there is no known [[theoretical]] way to cause such time dilation [[independent]] of these conditions.

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