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[[Jared Diamond]] in his award-winning books, Guns, Germs and Steel and The Third Chimpanzee provides sociological and anthropological evidence for the rise of large scale warfare as a result of advances in technology and city-states. The rise of agriculture provided a significant increase in the number of individuals that a region could sustain over hunter-gatherer societies, allowing for development of specialized classes such as soldiers, or weapons manufacturers. On the other hand, tribal conflicts in hunter-gatherer societies tend to result in wholesale slaughter of the opposition (other than perhaps females of child-bearing years) instead of territorial conquest or slavery, presumably as hunter-gatherer numbers could not sustain empire-building.
 
[[Jared Diamond]] in his award-winning books, Guns, Germs and Steel and The Third Chimpanzee provides sociological and anthropological evidence for the rise of large scale warfare as a result of advances in technology and city-states. The rise of agriculture provided a significant increase in the number of individuals that a region could sustain over hunter-gatherer societies, allowing for development of specialized classes such as soldiers, or weapons manufacturers. On the other hand, tribal conflicts in hunter-gatherer societies tend to result in wholesale slaughter of the opposition (other than perhaps females of child-bearing years) instead of territorial conquest or slavery, presumably as hunter-gatherer numbers could not sustain empire-building.
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== Entertainment ==
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Both in fabrication and [[reality]], violence is integrated into sporting events. This was very prevalent in [[Greece]] during the olympic games where [[Wrestling]] and [[Boxing]] was an entertaining sport, many people would fight to the death in these spectacles. An even more well known and notorious example is in [[Rome]] where [[Gladiators]] would fight animals and other [[Gladiators]] until someone was killed in the process, also in theatre a scene that called for a person to be killed in a violent manner, they would indeed kill an actor or a step-in. In [[Asia]], martial arts became both a sport and a way of life for followers. Currently, [[Boxing]], [[Professional Wrestling]], Various [[Martial Arts]] and [[Mixed Martial Arts]] are a set of violent sports that have become forms of entertainment worldwide.
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Government [[censorship]] has sometimes addressed such violence in media but recently, governments have relied heavily upon commerical interests to "self-regulate" such practice, by way of violence ratings for a variety of games. [http://www.peace.ca/sheet15.htm]
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Violent content has been a central part of video game controversy. Critics argue that violence in games hardens children to unethical acts. [http://www.media-awareness.ca/english/issues/violence/violence_entertainment.cfm Violence in Media Entertainment]; [http://www.apa.org/releases/media_violence.html]
    
==References==
 
==References==

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